Documentation
Docs written for people who did not build the package.
The goal is to explain what each system does, how the pieces connect, and what to check when something goes wrong without making you decode every script first.
Available now
Tile Tick Movement
Setup, movement rules, pathfinding, verticality, components, common problems, and the details you need to start extending it.
- Quick start and requirements
- Movement and grid setup
- Verticality and multiple grids
- FAQ and changelog
Open Movement DocsIn Unity review
Tile Tick Core RPG
Plain language guides for the full framework, including the newer combat, prayer, banking, saving, quest, and editor systems.
- Getting started and player setup
- Combat, magic, ranged, prayer, and run energy
- Saving, banking, quests, and world state
- Editor tools, troubleshooting, and script references
Open Core RPG DocsSomething still unclear
Ask for help
Good documentation should answer most questions, but it will never cover every project setup. Send enough detail to reproduce the issue and I will help you track it down.
Support Guide